Heavy Metal

Heavy Metal is a VR Shooter four friends and I developed during our 2018-2019 school year at Drexel University. During its production, I charged myself with creating most of the game's 3D models and wrote scripts for player movement, weapons, and user interaction. In addition to my development contributions, I also organized the team during meetings and "Welding Time" - our scheduled development sessions.

Prototype Demo

Testing of primary game functionality. Proof of Concept.

Final Demo

The last update before the end of the year. Current State.

Code

The main Code/Scripts that I wrote all of or had a part in writing for development

Download Code Samples